+++ /dev/null
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-
-namespace SuperPolarity
-{
- public class Player
- {
- public int Score;
- public int Multiplier;
- public int Lives;
-
- public Player()
- {
- Score = 0;
- Multiplier = 1;
- Lives = 3;
- }
-
- public void AddScore(int value)
- {
- Score = Score + (value * Multiplier);
- }
-
- public void AddMultiplier(int value)
- {
- Multiplier = Multiplier + 1;
- }
-
- public void ResetMultiplier()
- {
- Multiplier = 1;
- }
-
- public void Draw()
- {
-
- }
-
- public void Update()
- {
-
- }
- }
-}